Now, let's move forward to the next step...
Later today I'll release the "sMAN" - which is webMAN + sLaunch in one plugin. The reason - this is what webMAN was supposed to be - the way I wanted to be since day one:
Use only one plugin slot
Use about 128KB less vsh memory (about 384KB total vsh memory)
Support for /dev_usb000 to /dev_usb128
No need for boot delays for scanning usb drives
No need for XML generation, "refresh xml" or other complicated tasks
No need for the "My Games" entry in XMB (no need for custom category_game.xml)
Simplified setup page, eject/unmount/rescan/grouping options available within sMAN's front-end (sLaunch)
Support for over 1000 games
FTP/WEB/NTFS/NETISO support by the sMAN's back-end (webMAN)
Simple use in any cobra compatible CFW by adding sman.sprx to boot_plugins.txt without modifying other files
The front-end (menu) is not using resources when not active (opposed to slaunch.sprx)
Updated - it now supports switching groups/content-type (ALL/PS1/PS2/PS3/PSP/VIDEO) - press the [SQUARE] button.
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