Today Paintown gets ported to the Playstation 3 Console.
Paintown is a 2-d fighting game. If you are looking for a side-scrolling, action packed game like you used to play or if you are looking for an extensible engine to write your own game, look no further. Paintown supports user created content through a mod system and user defined functionality through scripting. Paintown also supports an implementation of M.U.G.E.N. Our goal is to be 100% compatible with M.U.G.E.N 2002.04.14 beta as well as supporting any new updates in the 1.0 version. Paintown is completely open-source and we would love any contributions in the form of code, art, or donations. Give Paintown a try!
Developer Notes (Scristopher and Lunuxx)
Issues as of now: music, mugen mode is slow with anyone besides kfm, character compatibility with some mugen characters. These issues are fixable. If you are a character maker or know psl1ght, sdl etc and are interested please stop by. anyone can test the game that wants too as well just stop by the irc and ask you can also compile paintown yourself (from svn) if you have psl1ght, for now we can provide you with a pkg if needed until everything is stable and fixed. once everything is fixed we will put a pkg file here!
Paintown mode works perfect – some issues are still present in mugen mode and music is out for right now feel free to play and have fun, you will need to install the pkg and then copy the data folder from to the install directory/USRDIR (/dev_hdd0/game/Paintown_/USRDIR/).
Also for optimal play change your video output before playing to 720 or 480 on the PS3.
1080 is laggy for now.
Network play coming soon!
If you have any issues, comments ideas or If you are a character maker or know psl1ght, sdl etc etc feel free to stop by the forum or irc,
irc: #paintown on freenode (irc.freenode.net)
or #paintown on Efnet
(btw X is exit  is select in menus)